Metro last light moral points5/27/2023 From all the whispering, crying, and the laughing of the ghosts, to all of the other strange phenomena, such as the mysterious phenomenon that you encounter, or hear about in the audio recordings left by various surface explorers over the course of several years. Everything regarding "The Dead City" is just plain creepy.Except for a few seconds, your shadow is missing all its flesh, leaving a moving skeleton still wearing gear and a helmet, silhouetted on the wall. You stand there, in the place where the Lurker and the body were, and now it's your shadow on the wall. What is, is when you get to the other side a few minutes later. An optional point in Metro: Last Light: During "The Dead City", you can see the silhouette of a corpse illuminated by a light in a piece of open sewer, and when you check on the place where the body should be, a Lurker jumps out and scares you.Helpless with plenty of time to think just how you may die. For those with a fear of flying already, this becomes a true worst case nightmare scenario. And you get to watch all the way to the point of impact. it's mechanically repeating the word "Atom! Atom! Atom!" over and over again, like a code word or broken recording. * If you listen carefully, you might hear that the ATC isn't gone. The pilot struggles to get any response from his now-useless controls while the copilot screams that Domodedovo International Airport's air traffic control is gone and freaks the fuck out. It's a newer, more advanced plane with fly-by-wire electronic controls that got zapped by the EMP, rendering the plane a dead-stick. ![]() Imagine being stuck on a plane that gets disabled by an EMP and coming from the cloud line at 200MPH to see a mushroom cloud in the middle of Moscow. There is plenty of Mind Screw until you get to the cockpit, where you encounter an eleven alarm hallucination of the plane and its passenger's final moments.
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